You got any favourite stories that are just utterly stupid? Like both bad in concept and execution?
Mine's Resident Evil 6, it's the epitome of Resident Evil's increasing focus on action, there's some gameplay problems that really can't be solved by any amount of optimisation like buttons having too many functions, too many quick time events and the game in general being bad at teaching the player how to play. But the story is really something special, both in terms of uniqueness and retardation. It's completely serious, the scale is absurd, the campaigns (there's four) are hilariously divided in their focus, resulting in something trying to entertain everybody and entertaining nobody (and even then Leon's campaign, which is the horror one, is still more focused on action than horror), and the game has absolute fucktons of content for the Mercenaries mode (bonus horde mode with no story) including a crossover with Left 4 Dead.